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/// @file
#include "v3/hashtable.h"
#include "../allocate.h"
#include "../vortex.h"
#include "v3/allocate.h"
#include "v3/vortex.h"
/* u3h_v3_new_cache(): create hashtable with bounded size.
*/
u3p(u3h_v3_root)
u3h_v3_new_cache(c3_w max_w)
{
// set globals (required for aliased functions)
u3H = (u3v_home*) u3H_v3;
u3R = (u3a_road*) u3R_v3;
u3h_v3_root* har_u = u3a_v3_walloc(c3_wiseof(u3h_v3_root));
u3p(u3h_v3_root) har_p = u3of(u3h_v3_root, har_u);
c3_w i_w;
har_u->max_w = max_w;
har_u->use_w = 0;
har_u->arm_u.mug_w = 0;
har_u->arm_u.inx_w = 0;
for ( i_w = 0; i_w < 64; i_w++ ) {
har_u->sot_w[i_w] = 0;
}
return har_p;
}
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